Ninja Warz
Art Direction, Concept Art, 2d Design, Animation, UI/UX, & Branding
Ninja Warz is a casual rpg and the first social game created by the studio and myself. Previously, only having experience designing small widgets with weeklong build times, Ninja Warz was verifiably a tremendous undertaking. As the only artist, I was able to shine and sharpen my skills; learning extraordinary amounts along the way.
Designing ninjas and countless amounts of weapons were not, by any means, childhood dreams of mine, but my passion for social gaming was certainly born during Ninja Warz. For me, imagining the games look and feel goes far beyond the artwork. It is a challenge, a puzzle, a tactical undertaking where every decision for the design is well thought-out and strategical, rather than just visually appealing.