Hero Conquest
Art Direction, Game Design, Concept Art, 2D Design, UI/UX, & Branding
Superhero Conquest, now known as Hero Conquest, is a turn-base strategy title created for Facebook. Art Direction was my focus; although I also played a large role in game design, conceptualized characters, assets, environments, and UI/UX design.
I was able to imagine and create the futuristic and masculine design style, geared towards the hardcore to mid-core gamers, and then continue to over see the design process; while keeping the art style consistent throughout the build. Not only did I oversee a team of 6, I also managed an additional game team.